Gaming addiction is to be listed as a mental health condition for the first time by the World Health Organisation.
Its 11th International Classification of Diseases (ICD) will include the condition "gaming disorder".
The draft document describes it as a pattern of persistent or recurrent gaming behaviour so severe that it takes "precedence over other life interests".
Some countries had already identified it as a major public health issue.
The guide contains codes for diseases, signs and symptoms and is used by doctors and researchers to track and diagnose disease.
It will suggest that abnormal gaming behavior should be in evidence over a period of at least 12 months "for a diagnosis to be assigned" but added that period might be shortened "if symptoms are severe".
1) impaired control over gaming (frequency, intensity, duration)
2) increased priority given to gaming
3) continuation or escalation of gaming despite negative consequences
It is made for national standard and for 9-12 standard students.
I am thankful to my guide who help me and inspire me to write this WebQuist.
This is a very sensitive topic and anyone can take it for further implementation and think about mobile addiction as a topic.